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Computer Games and Digital Cultures - Tampere, Finland. Aesthetic, narrative and structural issues as well as bridging academia and industry. Programme and general conference information. http://www.gamesconference.org/ |
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Computer and Video Games Come of Age - National conference held at MIT in 2000. Full transcripts of sessions on games as interactive storytelling, aesthetics, and game design. http://web.mit.edu/cms/games |
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Computers and Games 2002 (CG'02) - Edmonton, Canada. 25-27 July 2002. International conference with emphasis on research and development in use of artificial intelligence in games. http://www.cs.ualberta.ca/cg2002/ |
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Cosign Conference - Computational Semiotics for Games and New Media: explores how semiotics can be used in creating and analysing games and new media. http://www.cosignconference.org/ |
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Digital Arts and Culture: Streaming Wor(l)ds - Melbourne, Australia. International conference exploring new media art, games and theory. http://hypertext.rmit.edu.au/dac |
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Game On 2002 - London, UK. 27-28 November 2002. Third International Conference on Intelligent Games and Simulation. Announcement and call for papers. http://www.scit.wlv.ac.uk/~cm1822/gameon.htm#gameon2002 |
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International Conference on Application and Development of Computer Games - Hong Kong. 6-7 January 2003. Theme this year is networked and multiplayer games and security. Development focus, but educational and other topics to do with games are also welcome. http://www.adcog.org/ |
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International Game Developers' Association: Calendar - A list of conferences and events of interest to game researchers and developers. Linked, annotated and chronologically ordered. http://www.igda.org/events/ |
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Playing by the Rules - The Cultural Policy Challenges of Video Games - University of Chicago, October 2001. Descriptions of panels, bios and links for numerous speakers, a lot of links to other game related sites, including game policy and research. http://culturalpolicy.uchicago.edu/conf2001/ |
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Playing with the Future: Development and Directions in Computer Gaming - Manchester, England. 5-7 July 2002. Abstracts and programme available. http://www.cric.ac.uk/cric/gamerz |
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Talbot, Ben: "Compete, Command and Conquer" - A trip report from the International Games Cultures Conference in Bristol, UK, 29 June-1 July 2001. http://www.cult-media.com/issue2/CMRtalb.htm |
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Text-Based Virtual Reality - Transcript of a seminar held at Meridian MOO in 1994. http://wwwpub.utdallas.edu/~cynthiah/lingua_archive/meridian-moo-seminar.txt |
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Trivial Pursuits: Games and Game Playing in the Classical World - Programme abstracts and related links from a conferece held at the University of Wisconsin-Madison. http://classics.lss.wisc.edu/symposium |